Vashnik the Malignant
The Venomous Abyss (RWF VA, Curse of Ula'tek, Midnight Season 2, VA)
12 kills / 20 guilds tracked
Mentioned in today's recap →Race to World First — Mythic Vashnik the Malignant
Mythic Vashnik the Malignant is one of 8 bosses in The Venomous Abyss — known to the community as RWF VA or Curse of Ula'tek or Midnight Season 2 or VA, the current World of Warcraft Race to World First raid. PullCount tracks every attempt by the world's top guilds in real time — including live pull counts, best percentage reached, and exact kill timestamps — updated every 30 seconds during the race.
The Race to World First is a global esports competition where elite raiding guilds race to defeat every Mythic boss before anyone else. Teams like Liquid, Echo, and Method stream their attempts live as tens of thousands of fans follow along.
Raid Composition Meta
Spec stacking across 10 top guilds' race-era kills
Mythic Vashnik the Malignant Abilities
Vashnik slowly builds energy then Imbibes from the two nearest fountains (Bleeding Snake, Shadow Snake, or Burning Snake), erupting living venom masses and gaining an Adaptive Infection type based on the chosen pair. If a venom mass reaches the Malignant Cavity, a Malignant Reaction pulses raid-wide damage.
Vashnik
- Imbibe
- Draws power from the two nearest fountains, erupting venom forward and spawning living masses. Determines Vashnik's Adaptive Infection type for the next cycle.
- Dripping Fangs
- Bites the tank for 617k Physical damage plus 68k Nature damage every 2 sec, and increases Physical damage taken by 100% for 32 sec — a hard tank-swap indicator.
- Plague Froth
- Coats the target in corrosive venom for 49k Nature damage every 1 sec over 4 sec; on expiry, Plague Waves erupt in four cardinal directions for 154k Plague damage.
- Malignant Burst
- When any venom mass reaches the Malignant Cavity, it bursts for 62k Nature damage to all players, then pulses 46k Nature damage every 3 sec for 30 sec.
Adaptive Infections
- Siphoning Infection (Blood)
- Deals 23k Shadow damage every 1 sec, absorbs incoming healing, and siphons blood from nearby players.
- Exploding Infection (Fire)
- On expiration, the infected player detonates for 123k Fire damage to the entire raid.
- Stygian Infection (Shadow)
- Deals 15k Shadow damage every 1 sec, absorbs healing, and triggers Stygian Burst eruptions.
Class Composition
22 players · 15 classes
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