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  1. Home
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  4. ›Vashnik the Malignant
1. Nek'zali the Soulcoiler2. Entombed Sentinels3. Vashnik the Malignant4. The Lost Explorers5. Sszorak6. The Twin Fangs7. The Coiled Altar8. Ula'tek

Vashnik the Malignant

The Venomous Abyss

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Race to World First — Mythic Vashnik the Malignant

Mythic Vashnik the Malignant is one of 8 bosses in The Venomous Abyss, the current World of Warcraft Race to World First raid. PullCount tracks every attempt by the world's top guilds in real time — including live pull counts, best percentage reached, and exact kill timestamps — updated every 30 seconds during the race.

No guild has killed Mythic Vashnik the Malignant yet. Follow this page for live updates as the race progresses — pull counts and best percentages appear as soon as guilds begin pulling.

The Race to World First is a global esports competition where elite raiding guilds race to defeat every Mythic boss before anyone else. Teams like Liquid, Echo, and Method stream their attempts live as tens of thousands of fans follow along.

Mythic Vashnik the Malignant Abilities

Vashnik slowly builds energy then Imbibes from the two nearest fountains (Bleeding Snake, Shadow Snake, or Burning Snake), erupting living venom masses and gaining an Adaptive Infection type based on the chosen pair. If a venom mass reaches the Malignant Cavity, a Malignant Reaction pulses raid-wide damage.

Vashnik

Imbibe
Draws power from the two nearest fountains, erupting venom forward and spawning living masses. Determines Vashnik's Adaptive Infection type for the next cycle.
Dripping Fangs
Bites the tank for 617k Physical damage plus 68k Nature damage every 2 sec, and increases Physical damage taken by 100% for 32 sec — a hard tank-swap indicator.
Plague Froth
Coats the target in corrosive venom for 49k Nature damage every 1 sec over 4 sec; on expiry, Plague Waves erupt in four cardinal directions for 154k Plague damage.
Malignant Burst
When any venom mass reaches the Malignant Cavity, it bursts for 62k Nature damage to all players, then pulses 46k Nature damage every 3 sec for 30 sec.

Adaptive Infections

Siphoning Infection (Blood)
Deals 23k Shadow damage every 1 sec, absorbs incoming healing, and siphons blood from nearby players.
Exploding Infection (Fire)
On expiration, the infected player detonates for 123k Fire damage to the entire raid.
Stygian Infection (Shadow)
Deals 15k Shadow damage every 1 sec, absorbs healing, and triggers Stygian Burst eruptions.